Dive into the work of animation with our 2D Animation course designed for kids aged 9-18!
Learn fundamental skills like creating walk cycles, mastering motion, designing characters with unique personalities, and telling compelling stories through animation.
Our interactive lessons and hands-on projects ensure a fun and engaging learning experience, guided by experienced animator Lyam Overington. Develop not just artistic skills but also problem-solving, creativity, and communication abilities essential for future endeavours.
Students learn to use OpenToonz and Tahoma2D, a free software used by famed animation studio Studio Ghibli (Ponyo, My Neighbour Totoro)
BEGINNER ANIMATION
Ages 9 – 13
$270 pr term
Learn the interface and navigation of Tahoma2D to create short sequences, building skills in character design, basic story and animation skills to eventually produce their own their own short animation in Term 4 production term.
CLASSES
TERM 3, 2024
MALAGA
Term 3: Tuesday 16th July – Tuesday 17th September
Tuesdays from 4:30pm – 6pm
Filmbites Malaga, Oxleigh Drive
Enrol Now
MOTION BASICS
WALK CYCLE
MODEL SHEETS
ADVANCED ANIMATION
Ages 14-18
$350 pr term
Simulating an animation studio environment, students will work individually to contribute to the production of a single animated project.
CLASSES
TERM 3, 2024
MALAGA
Saturdays from 1:30pm – 3:30pm
Filmbites Malaga, Oxleigh Drive
Enrol Now
FROM YOUR IDEA
TO FINAL PRODUCT
PAST PROJECTS
ABOUT THE INSTRUCTOR
In a past life Lyam Overington (2D Animation, 3D Animation and Gaming) was a Filmbites animation student. He went on to study 2D and 3D animation and game design at both TAFE and university and earned a Bachelor in Creative Industries from ECU. He now teaches Filmbites’ 2D Animation, 3D Animation and Game Design term and holiday classes.
Lyam is famous at Filmbites for his gentle manner and never-ending patience with his enthusiastic students.
TAHOMA 2D
Tahoma2D is a free animation software which makes it an excellent teaching device.
Students can easily download this software at home and carry on their skills and knowledge into their own personal projects.